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gu o
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Posted - 2006.07.25 20:12:00 -
[1]
You know I have come to grips with this "new great ship that will end Amarr whines"
*starts training mining level 5
Hot damn this will be the most amazing mining ship to be known. 8 los slots...how many mining upgrades can I fit with 8 miner 2's.
Heres an idea for a fix: +25% cargo space per level +10% bonus to mining yeild
man would that be great...a big cargo with 8 expanders... cannot wait.
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gu o
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Posted - 2006.07.25 20:28:00 -
[2]
Originally by: Toaster Oven CCP, I'm disappointed. You've given Amarr players nothing new to fly. We already have a gankship. We already have a tank ship. Giving us a ship that can do one or the other, but not both, serves no purpose at all. It's just rehashing the same old roles. Give us something different to fly.
Signed
And again
once more for luck...
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gu o
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Posted - 2006.07.25 21:56:00 -
[3]
Originally by: Shadowsword Edited by: Shadowsword on 25/07/2006 21:44:54 I can see the Abaddon becoming a killing machine IF you put engineering-related officer mods in it, maybe even more than a Raven with equivalent fitting.
It could also be good in combat with a cap injector, but as soon as you get out of charge you're screwed.
The problem with that ship, aside from offering nothing new to Amarr players, is that pure gank setups don't work, and pure tank setups have a very limited usefullness (if you don't play the goat, what's the point of tanking if you can't kill?).
Maybe with a low slot config of 2 1600 plates, 2 EANM II and remote drone repairers you could get a decent solo pvp ship, so long that you avoid being pinned down...
armour rep drones can repair your ship now? when did this happen that will own hard core....like really hardcore
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gu o
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Posted - 2006.07.25 22:16:00 -
[4]
Originally by: Agama
Originally by: Ather Ialeas Copied from the blog feedback thread:
Originally by: Deva Blackfire
Ok i did some calculations :)
ABADDON: Maxed skills, 8x mega pulse t2 + 2x heat sink t2 It uses 69 cap per second to sustain guns
Now heavy electrochemical injector gives 66per second... Zomg - i need 2 injectors O_O
'nuff said tbh
Aye. I was really looking forward to this ship (had a pic as my wallpaper on the pc for a while now). However with the insane cap usage on these beast it will just suck ass.
Heck....even a geddon WITH a cap reduction has problems with sustained combat. Unless lasers as a whole get the cap reduction built in (and a replacement bonus on the other amarr ships) I really cannot see this ship being worth the minerals its made of. 
I am just really annoyed I am amarr specced now. What a waste of freakin time. I was really hoping for a big Arby to be honest. 
Me too man a drone boat would have been all too cool...but alas another shooter/junker 
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gu o
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Posted - 2006.07.25 22:30:00 -
[5]
Originally by: Rexthor Hammerfists leaving the cap discussion aside,
i guess every1 agrees that its not rlly a new ship, it does what a geddon or the apoc does.. boring imo.
now making a bhallgorn like nos sucker, or a big arbitrator wouldve been way more interesting.
/signed x 100000000
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gu o
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Posted - 2006.07.25 22:37:00 -
[6]
oh well what can you say...time to train for gal domi (best bs imo) thats right I said it the domi is almost too hot. it is so flexable but good at the same time. Being that I have lvl 5 drone interface the domi is a-friggin mazing. but oh well...saves me a 150mil for an abbadon knowing that it would jsut get blown outta the water hardcore...
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gu o
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Posted - 2006.07.25 22:50:00 -
[7]
hahaha awesome high isk ship is right...ill just save my isk for an archon...Thats a cool progression of Amarr ships. arbi->carrier. oh well archon will be all to cool
*wishes he was loaded and could afford an archon
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gu o
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Posted - 2006.07.25 23:32:00 -
[8]
Originally by: Seele011 eve is a mmo, you dont play alone
there are energy transfer-arrays to transfer energy to those cap-eating monsters
but i also have to admit these bonuses are nothing really new. the tank will be awesome, and the damage is only nice while fitting all 8 turrets. that limits u in the use of high-slot modules like remote-support modules.
amarr BS Tier 1 -> guns Tier 2 -> guns Tier 3 -> also guns
caldari BS tier 1 -> ew tier 2 -> missiles tier 3 -> guns

that is the only thing to complain about
Bing Bing Bing Bing we have a winner...or am I the only one saying that? I just wanted a different something.
with the abbadon some 85% or so of our TI ships are all laser/tank based. (which sucks imo cause not very hard to counter amarrian ships) we have the crucifier, inquisister (which is a wierd one), tormentor, Arbitrator and augoror as our teh 1 non laser plat forms ( I skipped the pilgrim/curse cause counting tech 2 ships would suck just another example of our immesly laser geared ideas) but hey you wanted amarr for their "hard hitting rock solid tanking" and you got em...well they can kinda tank well when not shooting sh1t at people for retarded amounts of capacitor
*lets get the Abbadon now so we can see how sh1t-like lasers really are* 7 pulse sh1t-beams=big sh1t... so we can assume that 8 big sh1t-beams=one f0cking huge big laser sh1t-fest*
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gu o
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Posted - 2006.07.25 23:52:00 -
[9]
Originally by: Tassi To put in 3 battleships needs 3 concepts that are used by this race.
The devs have no third concept for amarr, thats why we get this.
Is it that hard to think of a third concept devs?
3 Concepts!?!?! What the F0ck we don't even have two... I meen for sh1ts f0cking sake man we have as$-beam/sh1t shooters that eat out own tank... we have 5 ships that are not ****-shooter based, the best being the arbi. and that turns into what....umm an Acrhon wow some quick arse progression...cruiser->carrier. Jesus H Christ I am the only one thinking that Tux and the entire CCP squad loaths the entire Amarrian existance...for all you people out there reading forums and still thinking that "hey amrr sounds cool...kinda tuff n stuff" DON'T; FORGET IT RUN F0CKER WE SUCK 
*waits for ccp to ban him for "being too angry"
7 pulse sh1t-beams=big sh1t... so we can assume that 8 big sh1t-beams=one F0cking Huge-Big Sh1t fest |
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